How To Speed Up A Slow Computer

first off in the bottom right hand corner of your computer if you see alot of icons start up there when you first start your computer then this is for you if you dont know already how to get rid of em.

Press your Start Button (bottom left) and go to “run”
now type in: msconfig
now you will get a box that pops up and will tell you bunch of stuff dont mess with anything else other than what I tell you otherwise you could do something really bad (possible) go to your “startup” tab on the top right of the screen where it usually is and click it.

Now you will have a closed in box with bunch of filenames n addresses and more boxes with checks in them. Now if your like me you dont want anything startin up when you start you computer up or while your even doing anything cause it slows you down. Now unless your like me right now 1 have 1 thing starting up when my computer starts up and thats my settin for my overclocked vid card. But other than that uncheck every box and then hit apply and ok. Then window you were jus in will now close and ask you if you want to restart or wait till later to restart.

Either way when you shut it off and then turn it back on the settins will kick in

IP ADDRESS STRUCTURE

Note: the terms multicast address and MSB are explained at the end.

Every station on a PSN (packet switched network) that is based on the TCP/IP
protocol (your computer is one, for example. Yes, we’re referring to a host
that is connected to the net) must have an IP address, so it can be identified,
and information can be relayed and routed to it in an orderly fashion.

An IP address consists of a 32 bit logical address. The address is divided
into two fields:

1) The network address:

Assigned by InterNIC (Internet Network Information Center).
In fact most ISPs (internet service providers) purchase a number of addresses
and assign them individually.

2) The host address:

An address that identifies the single nodes throughout the network. It can be assigned
by the network manager, by using protocols for it such as DHCP, or the workstation itself.

[The IP networking protocol is a logically routed protocol, meaning that address 192.43.54.2
will be on the same physical wire as address 192.43.54.3 (of course this is not always true. It depends on the

subnet mask of the network, but all of that can fill a text of its own)

IP address structure:

—.—.—.—

^ ^
| |
network | host

Every ” — ” = 8 bits.
The first bits ===> network address
The last bits ===> host address.
with 8 bits you can present from 0-255 . (binary=(2 to the power of 8)-1)

Example:
11000010.01011010.00011111.01001010 (binary)
194.90.31.74 (decimal)
IP address CLASSES :
We can classify IP addreses to 5 groups. You can distinguish them by comparing the “High Order” bits (the first four bits on the
left of the address):

type | model | target | MSB |addr.range |bit number| max.stations|
| | groups | | |net./hosts| |
——|——–|——–|—–|————–|———-|————-|
A |N.h.h.h | ALL | 0 | 1.0.0.0 | 24/7 | 16,777,214 |
| | ACCEPT | | to | | |
| | HUGE | | 127.0.0.0 | | |
| | CORPS | | | | |
———————————————————————–
|N.N.h.h | TO ALL | 10 | 128.1.00 | 16/14 | 65,543 |
B | | LARGE | | to | | |
| | CORPS | | 191.254.00 | | |
———————————————————————–
|N.N.N.h |TO ALOT | 110 | 192.0.1.0 | 8/22 | 254 |
C | |OF | | to | | |
| |SMALL | | 223.225.254 | | |
| |CORPS | | | | |
———————————————————————–
D | NONE |MULTI-CA|1110 | 224.0.0.0 | NOT FOR | UNKNOWN |
| |ST ADDR.| | to | USUAL | |
| |RFC-1112| |239.255.255.255| USE | |
———————————————————————–
E | NOT FOR|EXPERIME|1,1,1,1| 240.0.0.0 |NOT FOR| NOT FOR USE|
| USE |NTAL | | to |USE | |
| |ADDR. | |254.255.255.255| | |
———————————————————————–

N=NETWORK , h=HOST .

Notice the address range 127.X.X.X.
These addresses are assigned to internal use to the network device, and are
used as an application tool only. For example: 127.0.0.1, the most common one,
is called the loopback address - everything sent here goes directly back to
you, without even traveling out on the wire.
Also, some IPs are reserved for VPNs - Virtual Private Networks. These are
local area networks over wide area networks that use the Internet Protocol to
communicate, and each computer inside the network is assigned with an IP
address. So, suppose a certain computer wants to send a data packet to
another host on the network with the IP ‘x’, but there’s also another host on
the Internet that has the same IP - what happens now? So this is why you
cannot use these and other forms of reserved IPs on the Internet.

EXTRA:

Distinguishing different groups:

You have to compare the first byte on the left in the address as follows:

Type | First byte | MSB
| in decimal |
—————————-
A | 1-127 | 0
—————————-
B | 128-191 | 10
—————————-
C | 192-223 | 110
—————————-
D | 224-239 | 1110
—————————-
E | 240-254 | 1111
—————————-

NOTES: Yes, we know, we’ve left A LOT of things unexplained in this text.
With time, we will write more tutorials to cover these and other subjects. So
in the meantime, I suggest that you go to http://blacksun.box.sk, find the
tutorials page and see if there’s anything else that’s interesting to you.
And remember - we also have a message board, so if you have any questions,
feel free to post them there.

weird shit (newbie note):

1) Multicast: (copied from RFC 1112)
IP multicasting is the transmission of an IP datagram to a “host
group”, a set of zero or more hosts identified by a single IP
destination address. A multicast datagram is delivered to all
members of its destination host group with the same “best-efforts”
reliability as regular unicast IP datagrams, i.e., the datagram is
not guaranteed to arrive intact at all members of the destination
group or in the same order relative to other datagrams.

The membership of a host group is dynamic; that is, hosts may join
and leave groups at any time. There is no restriction on the
location or number of members in a host group. A host may be a
member of more than one group at a time. A host need not be a member
of a group to send datagrams to it.

A host group may be permanent or transient. A permanent group has a
well-known, administratively assigned IP address. It is the address,
not the membership of the group, that is permanent; at any time a
permanent group may have any number of members, even zero. Those IP
multicast addresses that are not reserved for permanent groups are
available for dynamic assignment to transient groups which exist only
as long as they have members.

Internetwork forwarding of IP multicast datagrams(ip packets)is handled by
“multicast routers” which may be co-resident with, or separate from,
internet gateways. A host transmits an IP multicast datagram as a
local network multicast which reaches all immediately-neighboring
members of the destination host group. If the datagram has an IP
time-to-live greater than 1, the multicast router(s) attached to the
local network take responsibility for forwarding it towards all other
networks that have members of the destination group. On those other
member networks that are reachable within the IP time-to-live, an
attached multicast router completes delivery by transmitting the
datagram(ip packet) as a local multicast.

*if you donot understand the above do not worry, it is complicated and dry
but reread it and read it again get a dictionary if it helps.
Hacking is not easy.

2) MSB: Most Significent Bit:
In set numbers the first number on the left is the most important because it
holds the highest value as opposed to the LSB=> least significent bit, it
always holds the the smallest value.

How to speed Up HTTP Requests On Internet Explorer

To comply with current Internet standards, Internet Explorer limits the number of simultaneous downloads to two downloads, plus one queued download. This configuration is a function of the browser. However, as connection speeds increase, and the number of total connections that are allowed to Internet servers increase, the two-connection limit may be restrictive.

Please Note: Changing the maximum number of connections beyond two is a violation of Internet standards; use at your own risk!

To increase the number of simultaneous connections that are allowed, follow these steps:

1. Start the Registry Editor
2. Go to HKEY_CURRENT_USER \ Software \ Microsoft \ Windows \ CurrentVersion \ Internet Settings
3. Select New > DWORD Value from the Edit menu
4. Name the new value MaxConnectionsPer1_0Server
5. Right-click the MaxConnectionsPer1_0Server value and choose Modify
6. Under Base, click the radio button next to Decimal
7. In the Value Data: box enter the number of simultaneous connections you want to set (for example 10 is a good value), and 8. click OK
9. Repeat steps 3 - 7 using the new value MaxConnectionsPerServer
10. Exit the registry editor